Tag Archives: computer game reviews

Game Review: Elegy for a Dead World (Cliqist Preview)

Elegy for a Dead World Reviewed

Elegy for a Dead World is… strange, to say the least. Developed in collaboration by Dejobaan Games (AaAaAA!!! – A Reckless Disregard for Gravity, The Wonderful End of the World) and Popcannibal (Girls Like Robots), the basic concept is to write. That’s it. There are no easter eggs, puzzles, or action. Just you and whatever ideas you can come up with. Ordinarily I’d think this is awesome, as I like to write novels, but usually what people consider to be a “game” contains some element of direct or in-direct reward for tasks completed. This is greatly lacking in Elegy, and it’s important potential buyers are aware of this. It’s all about self-fulfillment, not measurable achievement.

To read the rest of this review, please click the link above to Cliqist, a game news site that covers crowdfunded games!

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Game Review: The Banner Saga (Cliqist Preview)

The Banner Saga Reviewed

With development for Banner Saga 2 officially announced, it’s the perfect time for a second look at the popular viking-themed tactical RPG game for the holidays. For those who have already beaten the game, there’s plenty of reasons to go back. Since its release there have been several patches that have fixed technical issues, improved performance, added new configurations (including profile saves and subtitles), a better balanced final boss fight on normal and easy mode. and modding capabilities, just to name a few. But if you haven’t played the game? You’re definitely missing out.

To read the rest of this review, please click the link above to Cliqist, a game news site that covers crowdfunding games!

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Game Review: Lords of Xulima (Cliqist Preview)

So many games try to bank on nostalgia these days, and so many have failed or misrepresented themselves, that it’s understandable to be wary of any new title that promises you the pixelated moon and stars with a healthy helping of hype and some impressive coattail acrobatics. The question is: are Numantian Games, the Madrid based studio, doing just that? Their latest game, Lords of Xulima (don’t worry, the name threw me off too) is billed as a 2D isometric turn-based RPG that tips its plumed hat to such titles as Ultima, and Might & Magic. It also promises challenging gameplay, over a hundred hours of content, and a broad range of customization for your party of six. After over nine hours into the game, I felt I had pretty good idea of what the answer was to my question.

At character creation, the player can choose to jump into things with a pre-generated set of heroes, but being the control freak that I am, I chose to generate my own team of adventurers. I found myself disappointed by the level of choice I had. Character creation consists of three simple steps: pick one of the ten classes (of which all stats and starting spells are predetermined and unchangeable), pick a deity (who provides a small bonus without there being any explanation what some of the stats even do in the game), and pick a portrait (all of which varied in quality from photo-realistic, to ugly deviantART level anatomy). When a game boasts 100 skills to choose from, I want to…you know…choose from them!

Want to read the full review? Visit Cliqist.com and get the final verdict for this indie crowdfunded game!

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